ooooo LAB - Fruit du dragon

Tutorial: fluid using WebGL shaders

Having fun with WebGL shaders See the tutorial on blueingreen.fr (my sandbox website) The tutorial explains how to create a real-time fluid simulation using WebGL and the metaball technique. The project includes: – 100 fluid particles simulated with SPH pressure forces – Metaball rendering in a fragment shader – A boat that floats on the Tutorial: fluid using WebGL shaders